using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace GameFrameWork
{
    public static partial class Constant
    {
        public static class Tag
        {
            public const string UIScene = "UIScene";
            public const string UIForm = "UIForm";
            public const string UI = "UI";
            public const string Guide = "Guide";
        }
    }
}
